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Do We Really Need 3D-Enabled Cell Phones?

Bobby Travis

Do We Really Need 3D-Enabled Cell Phones? | 40Tech

I may be one of the few left on the planet that is underwhelmed (and often annoyed) by the 3D-everything craze. I understand that it is the current reality of the video and gaming world, and I admit that 3D-TV tech is pretty cool, but I really don’t need all of my media to pop out of the screen at me. Plus, it hurts my sensitive, near-35 year old eyes — and I don’t like to wear the glasses. That said, it appears that Sharp is attempting to address at least the latter part of my whining with the advent of their new 3D cell phones.

You heard me right, 3D cell phones. The Galapagos 003SH and 005SH are the latest iteration of the Android handset, and sport the nifty, no glasses, 3D-screen tech that is reported to be used in the upcoming Nintendo 3DS.

The tech itself is both innovative and awesome, there is no question of that. It uses a parallax barrier system that specifies where it directs light (to the left or right eye) via a series of vertical slits. This creates a sense of depth and allows for a 3D environment on an otherwise normal LCD screen — again, without special glasses. By all reports, the effect is stunning, and Engadget reports that there are already some mobile games publishers on board (Capcom will be bringing Mega Man, Resident Evil, and Ghosts ‘n Goblins to the new devices).

Like I said, this is some pretty cool tech — but is it necessary? PDA screens are already hard on the eyes. Do we really need to add another layer that will have people staring even harder at their screens? Is it even necessary to have 3D gaming on a cell phone — or anywhere? I mean, it’s not like its an interactive hologram or anything like that — though that is getting closer, too.

What do you think about the latest innovation in mobile and 3D technology? For? Against? Happily indifferent? Tell us why in the comments?