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	<title>Comments on: Play High-End Games on Your Low-End Computer</title>
	<atom:link href="http://www.40tech.com/2009/09/08/the-end-of-the-world-as-we-know-it-high-end-gaming-comes-to-low-end-hardware/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.40tech.com/2009/09/08/the-end-of-the-world-as-we-know-it-high-end-gaming-comes-to-low-end-hardware/</link>
	<description>Tech for Real People</description>
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		<title>By: Evan</title>
		<link>http://www.40tech.com/2009/09/08/the-end-of-the-world-as-we-know-it-high-end-gaming-comes-to-low-end-hardware/comment-page-1/#comment-440</link>
		<dc:creator>Evan</dc:creator>
		<pubDate>Thu, 10 Sep 2009 20:13:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.40tech.com/?p=1421#comment-440</guid>
		<description>The portability is something I hadn&#039;t thought of - if you could move from machine to machine, and pick up where you left off on a previous machine, that would be great.</description>
		<content:encoded><![CDATA[<p>The portability is something I hadn&#39;t thought of &#8211; if you could move from machine to machine, and pick up where you left off on a previous machine, that would be great.</p>
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		<title>By: Klaus @ TechPatio</title>
		<link>http://www.40tech.com/2009/09/08/the-end-of-the-world-as-we-know-it-high-end-gaming-comes-to-low-end-hardware/comment-page-1/#comment-436</link>
		<dc:creator>Klaus @ TechPatio</dc:creator>
		<pubDate>Thu, 10 Sep 2009 20:01:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.40tech.com/?p=1421#comment-436</guid>
		<description>It&#039;s really interesting and also a bit scary, what will this do to the hardware manufacturers today, especially the ones making hardware, laptops etc, for consumers?  Everybody will just walk around with a $500 Acer laptop in plastic :)&lt;br&gt;&lt;br&gt;You&#039;re right about YouTube, I also sometimes experience having to wait a bit for a HD/HQ YouTube to continue playback, even with a 10mbit connection.</description>
		<content:encoded><![CDATA[<p>It&#39;s really interesting and also a bit scary, what will this do to the hardware manufacturers today, especially the ones making hardware, laptops etc, for consumers?  Everybody will just walk around with a $500 Acer laptop in plastic :)</p>
<p>You&#39;re right about YouTube, I also sometimes experience having to wait a bit for a HD/HQ YouTube to continue playback, even with a 10mbit connection.</p>
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		<title>By: Evan</title>
		<link>http://www.40tech.com/2009/09/08/the-end-of-the-world-as-we-know-it-high-end-gaming-comes-to-low-end-hardware/comment-page-1/#comment-441</link>
		<dc:creator>Evan</dc:creator>
		<pubDate>Thu, 10 Sep 2009 19:14:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.40tech.com/?p=1421#comment-441</guid>
		<description>@Klaus: Yep, I sure wouldn&#039;t want to be Dell or some other manufacturer if this actually works.  That might be a big if, but I guess we&#039;ll have to wait and see.</description>
		<content:encoded><![CDATA[<p>@Klaus: Yep, I sure wouldn&#8217;t want to be Dell or some other manufacturer if this actually works.  That might be a big if, but I guess we&#8217;ll have to wait and see.</p>
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		<title>By: Oscar - freestyle mind</title>
		<link>http://www.40tech.com/2009/09/08/the-end-of-the-world-as-we-know-it-high-end-gaming-comes-to-low-end-hardware/comment-page-1/#comment-431</link>
		<dc:creator>Oscar - freestyle mind</dc:creator>
		<pubDate>Wed, 09 Sep 2009 08:12:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.40tech.com/?p=1421#comment-431</guid>
		<description>Interesting article, really. Online games are also more portable from platform to platform. I hope this trend continues to grow.</description>
		<content:encoded><![CDATA[<p>Interesting article, really. Online games are also more portable from platform to platform. I hope this trend continues to grow.</p>
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		<title>By: chilyn</title>
		<link>http://www.40tech.com/2009/09/08/the-end-of-the-world-as-we-know-it-high-end-gaming-comes-to-low-end-hardware/comment-page-1/#comment-430</link>
		<dc:creator>chilyn</dc:creator>
		<pubDate>Tue, 08 Sep 2009 17:46:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.40tech.com/?p=1421#comment-430</guid>
		<description>I investigated a service like this a year or so ago and found it seriously lacking. It may have been OnLive. At the time, resolutions would get no higher than 640x480 unless you paid through the nose, and even then, the usual issues with streaming applied. If these guys can actually pull it off, it would be cool, but I figure their revenue models will have no choice but to cause grief for gamers, whether by adding costs to games that you have paid for and may pay for monthly, or via advertising and such, or constant upsells for micro-payments. Those things already bug me. &lt;br&gt;&lt;br&gt;If they can come up with a viable model and the technology is there to support it, it could be a groundbreaking thing, but I suspect we will need to see a few more iterations and a more solid move overall toward cloud computing before it becomes truly viable. &lt;br&gt;&lt;br&gt;And bandwidth pricing models will need to change as well.</description>
		<content:encoded><![CDATA[<p>I investigated a service like this a year or so ago and found it seriously lacking. It may have been OnLive. At the time, resolutions would get no higher than 640&#215;480 unless you paid through the nose, and even then, the usual issues with streaming applied. If these guys can actually pull it off, it would be cool, but I figure their revenue models will have no choice but to cause grief for gamers, whether by adding costs to games that you have paid for and may pay for monthly, or via advertising and such, or constant upsells for micro-payments. Those things already bug me. </p>
<p>If they can come up with a viable model and the technology is there to support it, it could be a groundbreaking thing, but I suspect we will need to see a few more iterations and a more solid move overall toward cloud computing before it becomes truly viable. </p>
<p>And bandwidth pricing models will need to change as well.</p>
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